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Marketing

Reactivation

Definition

Bringing a lapsed or dormant customer back to play, usually through targeted CRM offers and messaging, as distinct from acquiring a new customer. The cheapest form of acquisition an operator has, and the one most constrained by consent and safer-gambling rules.

Key takeaways

  • Reactivation brings lapsed customers back with targeted offers; the acquisition cost was already paid, so it is cheap.
  • It runs on segmentation by product, value and time lapsed, and is measured by cohort like acquisition.
  • A growing share of actives from reactivation is normal in a mature market.
  • Self-excluded, restricted and at-risk customers must be suppressed, and consent must be current; enforcement has followed failures.

Why it matters

Most customers an operator acquires stop playing within months, and the database of lapsed accounts is the largest audience it owns. Reactivation is the discipline of getting those customers back: a free bet on a big event for customers who have not bet in ninety days, a deposit match for casino players lapsed six months, a message when a favourite team plays or a favourite studio releases a game. The economics are compelling because the acquisition cost was already paid: a reactivated customer costs the offer and the message, against hundreds for a new depositor, and reactivated customers have a known history the operator can target with.

The practice is built on segmentation. Customers are grouped by product, value, time since last activity and the reason they lapsed where it can be inferred, and each segment gets an offer sized to its expected value; the reactivation rate and the value of reactivated customers over the following months are tracked by cohort like any acquisition. A rising share of active customers coming from reactivation rather than new acquisition is normal in a mature market and is one reason mature operators spend less on marketing per active customer than launching ones.

The constraints are where reactivation meets regulation. A lapsed customer who self-excluded, who was restricted for affordability, or whose markers of harm led to an interaction must not be reactivated, and several enforcement actions have found operators marketing to exactly those customers. Direct-marketing consent must still be valid; Britain requires opt-in by product and channel; and the message content is subject to the same advertising rules as any promotion. The suppression list is as important to reactivation as the offer.

Sources

  1. LCCP Condition 5.1.12: Direct marketing preferences - Gambling Commission

Frequently asked questions

  • How long before a customer counts as lapsed?

    It depends on the operator and product. Thirty to ninety days without a bet or deposit is a common threshold for sports; longer for casino; and accounts with no activity for a year or more are usually classed as dormant.

  • Is reactivation cheaper than acquisition?

    Substantially. The cost is the offer and the message rather than affiliate commission or advertising, and reactivated customers convert at higher rates because they already have an account and a history.

  • Who must not be reactivated?

    Anyone self-excluded or on a time-out, anyone restricted for affordability or after a safer-gambling interaction, anyone who withdrew marketing consent, and in Britain anyone who has not opted in to that product and channel.

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