The operational discipline behind the industry's most scrutinised obligation. This course covers what gambling harm actually is and how it differs from the clinical condition, which product and environmental characteristics increase risk and what the evidence does and does not support, how to detect risk in behavioural data without drowning in false positives, how to conduct a customer interaction that changes behaviour rather than one that documents inaction, how limits and self-exclusion have to be designed to work, how financial risk assessment is done proportionately, and the governance, incentives and measurement that decide whether any of it holds.
Written for people who have to run this in practice: safer gambling and compliance teams, CRM and VIP managers, product and payments staff whose decisions change the risk profile, and executives accountable for the function. It assumes you know how the sector works and does not re-explain GGR or licensing.
No jurisdiction's current thresholds are asserted, because they change. What the course teaches is the structure of the obligation, the design decisions that determine whether a control works, and how to tell a real programme from one that exists to be shown to a regulator.
Lessons
- 01
What Gambling Harm Actually Is
18 min
- 02
Product, Environment and Risk
15 min
- 03
Detecting Risk in Behavioural Data
15 min
- 04
Customer Interaction That Changes Behaviour
16 min
- 05
Tools, Limits and Self-Exclusion
15 min
- 06
Affordability and Financial Risk Assessment
15 min
- 07
Governance, Measurement and Culture
14 min